Crystal Palace1–3Liverpool
LIV by 2 goals
Selhurst Park · Referee: K Friend
- 0Half-time goals2
Half-time goals: Crystal Palace 0, Liverpool 2. The score at the break.
- 1.63xG1.50
xG: Crystal Palace 1.63, Liverpool 1.50. Chances created, each weighted by how often a shot like it is scored.
- 1.63Non-penalty xG0.74
Non-penalty xG: Crystal Palace 1.63, Liverpool 0.74. The same with penalties taken out — open-play threat only.
- 8Shots15
Shots: Crystal Palace 8, Liverpool 15. Attempts at goal, on target or not.
- 5On target7
On target: Crystal Palace 5, Liverpool 7. Goals plus saved shots. A shot against the post is not on target.
- 2Big chances1
Big chances: Crystal Palace 2, Liverpool 1. Shots worth 0.3 expected goals or more — the ones that should be scored.
- 2Corners5
Corners: Crystal Palace 2, Liverpool 5. Corners won.
- 0Shots from corners2
Shots from corners: Crystal Palace 0, Liverpool 2. How many of those corners actually produced a shot.
- 1Headed shots1
Headed shots: Crystal Palace 1, Liverpool 1. Attempts with the head, a proxy for how much arrives from crosses.
- 0Penalties1
Penalties: Crystal Palace 0, Liverpool 1. Penalties awarded and taken.
- 285Passes in their third294
Passes in their third: Crystal Palace 285, Liverpool 294. Passes completed in the opposition’s defensive third. NOT total passes — no source here publishes those.
- 5Deep completions11
Deep completions: Crystal Palace 5, Liverpool 11. Passes completed within 20 yards of goal.
- 12Fouls10
Fouls: Crystal Palace 12, Liverpool 10. Fouls conceded.
- 4Yellow cards1
Yellow cards: Crystal Palace 4, Liverpool 1. Summed from the players.
- 10.9PPDA13.6
PPDA: Crystal Palace 10.9, Liverpool 13.6. Passes the opposition completes per defensive action. A LOW number means pressing high and often; a high one means sitting off.
- 1.48Expected points1.23
Expected points: Crystal Palace 1.48, Liverpool 1.23. Points these chances were worth on average — 3 for a win, 1 for a draw — whatever the scoreline actually said.