Liverpool1–1Crystal Palace
Drawn
Anfield · Referee: P Tierney
- 0Half-time goals1
Half-time goals: Liverpool 0, Crystal Palace 1. The score at the break.
- 2.24xG1.64
xG: Liverpool 2.24, Crystal Palace 1.64. Chances created, each weighted by how often a shot like it is scored.
- 2.24Non-penalty xG1.64
Non-penalty xG: Liverpool 2.24, Crystal Palace 1.64. The same with penalties taken out — open-play threat only.
- 24Shots7
Shots: Liverpool 24, Crystal Palace 7. Attempts at goal, on target or not.
- 4On target3
On target: Liverpool 4, Crystal Palace 3. Goals plus saved shots. A shot against the post is not on target.
- 2Big chances3
Big chances: Liverpool 2, Crystal Palace 3. Shots worth 0.3 expected goals or more — the ones that should be scored.
- 4Corners2
Corners: Liverpool 4, Crystal Palace 2. Corners won.
- 1Shots from corners2
Shots from corners: Liverpool 1, Crystal Palace 2. How many of those corners actually produced a shot.
- 3Headed shots1
Headed shots: Liverpool 3, Crystal Palace 1. Attempts with the head, a proxy for how much arrives from crosses.
- 454Passes in their third140
Passes in their third: Liverpool 454, Crystal Palace 140. Passes completed in the opposition’s defensive third. NOT total passes — no source here publishes those.
- 20Deep completions2
Deep completions: Liverpool 20, Crystal Palace 2. Passes completed within 20 yards of goal.
- 7Fouls8
Fouls: Liverpool 7, Crystal Palace 8. Fouls conceded.
- 2Yellow cards4
Yellow cards: Liverpool 2, Crystal Palace 4. Summed from the players.
- 1Red cards0
Red cards: Liverpool 1, Crystal Palace 0. Summed from the players.
- 3.4PPDA41.3
PPDA: Liverpool 3.4, Crystal Palace 41.3. Passes the opposition completes per defensive action. A LOW number means pressing high and often; a high one means sitting off.
- 1.77Expected points1.00
Expected points: Liverpool 1.77, Crystal Palace 1.00. Points these chances were worth on average — 3 for a win, 1 for a draw — whatever the scoreline actually said.