Crystal Palace0–0Liverpool
Drawn
Selhurst Park · Referee: D England
- 0.99xG1.35
xG: Crystal Palace 0.99, Liverpool 1.35. Chances created, each weighted by how often a shot like it is scored.
- 0.99Non-penalty xG1.35
Non-penalty xG: Crystal Palace 0.99, Liverpool 1.35. The same with penalties taken out — open-play threat only.
- 6Shots12
Shots: Crystal Palace 6, Liverpool 12. Attempts at goal, on target or not.
- 0On target4
On target: Crystal Palace 0, Liverpool 4. Goals plus saved shots. A shot against the post is not on target.
- 1Big chances1
Big chances: Crystal Palace 1, Liverpool 1. Shots worth 0.3 expected goals or more — the ones that should be scored.
- 5Corners3
Corners: Crystal Palace 5, Liverpool 3. Corners won.
- 0Shots from corners2
Shots from corners: Crystal Palace 0, Liverpool 2. How many of those corners actually produced a shot.
- 0From free kicks1
From free kicks: Crystal Palace 0, Liverpool 1. Shots struck directly from a free kick.
- 3Headed shots1
Headed shots: Crystal Palace 3, Liverpool 1. Attempts with the head, a proxy for how much arrives from crosses.
- 158Passes in their third411
Passes in their third: Crystal Palace 158, Liverpool 411. Passes completed in the opposition’s defensive third. NOT total passes — no source here publishes those.
- 1Deep completions5
Deep completions: Crystal Palace 1, Liverpool 5. Passes completed within 20 yards of goal.
- 11Fouls14
Fouls: Crystal Palace 11, Liverpool 14. Fouls conceded.
- 2Yellow cards5
Yellow cards: Crystal Palace 2, Liverpool 5. Summed from the players.
- 18.7PPDA8.3
PPDA: Crystal Palace 18.7, Liverpool 8.3. Passes the opposition completes per defensive action. A LOW number means pressing high and often; a high one means sitting off.
- 1.03Expected points1.67
Expected points: Crystal Palace 1.03, Liverpool 1.67. Points these chances were worth on average — 3 for a win, 1 for a draw — whatever the scoreline actually said.