Crystal Palace0–0Manchester United
Drawn
Selhurst Park · Referee: D Coote
- 1.67xG2.35
xG: Crystal Palace 1.67, Manchester United 2.35. Chances created, each weighted by how often a shot like it is scored.
- 1.67Non-penalty xG2.35
Non-penalty xG: Crystal Palace 1.67, Manchester United 2.35. The same with penalties taken out — open-play threat only.
- 9Shots15
Shots: Crystal Palace 9, Manchester United 15. Attempts at goal, on target or not.
- 4On target6
On target: Crystal Palace 4, Manchester United 6. Goals plus saved shots. A shot against the post is not on target.
- 4Big chances5
Big chances: Crystal Palace 4, Manchester United 5. Shots worth 0.3 expected goals or more — the ones that should be scored.
- 4Corners11
Corners: Crystal Palace 4, Manchester United 11. Corners won.
- 1Shots from corners4
Shots from corners: Crystal Palace 1, Manchester United 4. How many of those corners actually produced a shot.
- 2Headed shots3
Headed shots: Crystal Palace 2, Manchester United 3. Attempts with the head, a proxy for how much arrives from crosses.
- 165Passes in their third385
Passes in their third: Crystal Palace 165, Manchester United 385. Passes completed in the opposition’s defensive third. NOT total passes — no source here publishes those.
- 5Deep completions12
Deep completions: Crystal Palace 5, Manchester United 12. Passes completed within 20 yards of goal.
- 7Fouls12
Fouls: Crystal Palace 7, Manchester United 12. Fouls conceded.
- 3Yellow cards2
Yellow cards: Crystal Palace 3, Manchester United 2. Summed from the players.
- 18.3PPDA6.1
PPDA: Crystal Palace 18.3, Manchester United 6.1. Passes the opposition completes per defensive action. A LOW number means pressing high and often; a high one means sitting off.
- 0.91Expected points1.86
Expected points: Crystal Palace 0.91, Manchester United 1.86. Points these chances were worth on average — 3 for a win, 1 for a draw — whatever the scoreline actually said.