Liverpool1–1Crystal Palace
Drawn
Anfield · Referee: D England
- 0Half-time goals1
Half-time goals: Liverpool 0, Crystal Palace 1. The score at the break.
- 1.92xG1.41
xG: Liverpool 1.92, Crystal Palace 1.41. Chances created, each weighted by how often a shot like it is scored.
- 1.92Non-penalty xG1.41
Non-penalty xG: Liverpool 1.92, Crystal Palace 1.41. The same with penalties taken out — open-play threat only.
- 14Shots8
Shots: Liverpool 14, Crystal Palace 8. Attempts at goal, on target or not.
- 3On target5
On target: Liverpool 3, Crystal Palace 5. Goals plus saved shots. A shot against the post is not on target.
- 3Big chances2
Big chances: Liverpool 3, Crystal Palace 2. Shots worth 0.3 expected goals or more — the ones that should be scored.
- 11Corners0
Corners: Liverpool 11, Crystal Palace 0. Corners won.
- 4Shots from corners0
Shots from corners: Liverpool 4, Crystal Palace 0. How many of those corners actually produced a shot.
- 4Headed shots0
Headed shots: Liverpool 4, Crystal Palace 0. Attempts with the head, a proxy for how much arrives from crosses.
- 305Passes in their third165
Passes in their third: Liverpool 305, Crystal Palace 165. Passes completed in the opposition’s defensive third. NOT total passes — no source here publishes those.
- 9Deep completions3
Deep completions: Liverpool 9, Crystal Palace 3. Passes completed within 20 yards of goal.
- 7Fouls10
Fouls: Liverpool 7, Crystal Palace 10. Fouls conceded.
- 2Yellow cards0
Yellow cards: Liverpool 2, Crystal Palace 0. Summed from the players.
- 1Red cards0
Red cards: Liverpool 1, Crystal Palace 0. Summed from the players.
- 6.3PPDA25.4
PPDA: Liverpool 6.3, Crystal Palace 25.4. Passes the opposition completes per defensive action. A LOW number means pressing high and often; a high one means sitting off.
- 1.75Expected points0.99
Expected points: Liverpool 1.75, Crystal Palace 0.99. Points these chances were worth on average — 3 for a win, 1 for a draw — whatever the scoreline actually said.