Crystal Palace2–1Liverpool
CRY by 1 goal
Selhurst Park · Referee: C Kavanagh
- 1Half-time goals0
Half-time goals: Crystal Palace 1, Liverpool 0. The score at the break.
- 3.53xG3.10
xG: Crystal Palace 3.53, Liverpool 3.10. Chances created, each weighted by how often a shot like it is scored.
- 3.53Non-penalty xG3.10
Non-penalty xG: Crystal Palace 3.53, Liverpool 3.10. The same with penalties taken out — open-play threat only.
- 16Shots20
Shots: Crystal Palace 16, Liverpool 20. Attempts at goal, on target or not.
- 7On target4
On target: Crystal Palace 7, Liverpool 4. Goals plus saved shots. A shot against the post is not on target.
- 6Big chances5
Big chances: Crystal Palace 6, Liverpool 5. Shots worth 0.3 expected goals or more — the ones that should be scored.
- 2Corners6
Corners: Crystal Palace 2, Liverpool 6. Corners won.
- 1Shots from corners3
Shots from corners: Crystal Palace 1, Liverpool 3. How many of those corners actually produced a shot.
- 0From free kicks1
From free kicks: Crystal Palace 0, Liverpool 1. Shots struck directly from a free kick.
- 3Headed shots3
Headed shots: Crystal Palace 3, Liverpool 3. Attempts with the head, a proxy for how much arrives from crosses.
- 120Passes in their third390
Passes in their third: Crystal Palace 120, Liverpool 390. Passes completed in the opposition’s defensive third. NOT total passes — no source here publishes those.
- 12Deep completions5
Deep completions: Crystal Palace 12, Liverpool 5. Passes completed within 20 yards of goal.
- 10Fouls8
Fouls: Crystal Palace 10, Liverpool 8. Fouls conceded.
- 1Yellow cards3
Yellow cards: Crystal Palace 1, Liverpool 3. Summed from the players.
- 24.4PPDA8.6
PPDA: Crystal Palace 24.4, Liverpool 8.6. Passes the opposition completes per defensive action. A LOW number means pressing high and often; a high one means sitting off.
- 1.66Expected points1.14
Expected points: Crystal Palace 1.66, Liverpool 1.14. Points these chances were worth on average — 3 for a win, 1 for a draw — whatever the scoreline actually said.