Burnley1–1Wolverhampton Wanderers
Drawn
Turf Moor · Referee: A Kitchen
- 0Half-time goals1
Half-time goals: Burnley 0, Wolverhampton Wanderers 1. The score at the break.
- 1.28xG2.84
xG: Burnley 1.28, Wolverhampton Wanderers 2.84. Chances created, each weighted by how often a shot like it is scored.
- 1.28Non-penalty xG2.08
Non-penalty xG: Burnley 1.28, Wolverhampton Wanderers 2.08. The same with penalties taken out — open-play threat only.
- 16Shots16
Shots: Burnley 16, Wolverhampton Wanderers 16. Attempts at goal, on target or not.
- 8On target4
On target: Burnley 8, Wolverhampton Wanderers 4. Goals plus saved shots. A shot against the post is not on target.
- 2Big chances4
Big chances: Burnley 2, Wolverhampton Wanderers 4. Shots worth 0.3 expected goals or more — the ones that should be scored.
- 7Corners7
Corners: Burnley 7, Wolverhampton Wanderers 7. Corners won.
- 3Shots from corners4
Shots from corners: Burnley 3, Wolverhampton Wanderers 4. How many of those corners actually produced a shot.
- 1Headed shots5
Headed shots: Burnley 1, Wolverhampton Wanderers 5. Attempts with the head, a proxy for how much arrives from crosses.
- 0Penalties1
Penalties: Burnley 0, Wolverhampton Wanderers 1. Penalties awarded and taken.
- 287Passes in their third131
Passes in their third: Burnley 287, Wolverhampton Wanderers 131. Passes completed in the opposition’s defensive third. NOT total passes — no source here publishes those.
- 13Deep completions5
Deep completions: Burnley 13, Wolverhampton Wanderers 5. Passes completed within 20 yards of goal.
- 10Fouls11
Fouls: Burnley 10, Wolverhampton Wanderers 11. Fouls conceded.
- 2Yellow cards2
Yellow cards: Burnley 2, Wolverhampton Wanderers 2. Summed from the players.
- 9.4PPDA13.7
PPDA: Burnley 9.4, Wolverhampton Wanderers 13.7. Passes the opposition completes per defensive action. A LOW number means pressing high and often; a high one means sitting off.
- 0.42Expected points2.43
Expected points: Burnley 0.42, Wolverhampton Wanderers 2.43. Points these chances were worth on average — 3 for a win, 1 for a draw — whatever the scoreline actually said.